Directors Cut | 3DLesbian 2.080

Record Video for Hardcore Editing


Recording short video clips has been an easy and fun way to save your 'fucking game' talents for the future. Now store and encode your video clips to your own hard drive in whatever video format codec your machine supports and share them to a larger audience. Instead of using the proprietary in game video codec to record your video clips that only playback in game, you can now encode video in open formats like AVI, MPEG, Flash, Quicktime, DIVX what ever your machine can encode and support. Members can then take those clips and edit them in free Microsoft MovieMaker, or any other commercial programs like Adobe Premier, Sony Vegas, Final Cut, Pinnacle Studio etc. Add music backgrounds, video effects, sound effects and create your own adult machinima madness. Share watermarked clips at non-commercial tube sites for fun, glory and fame.

New Free Form Camera Tracking


A new 'free camera' mode with key frame animation and 3 different interpolation modes has been added for the Sequencer and allows you to script and record scene fly thrus and control the camera viewport like never before. What did you just say... 'key frame animation' and 'interpolation modes'? What the fuck in hell is that jargon all about! Well now you can move the camera anyway and anywhere you want in a sequence with very few rules. Create more compelling sequences and never get stuck not having the right camera move, zoom or pan to show of a snatch, or a prick penetrating hot wet pussy. Create your own Snatch Wars video flying thru space and time like Hands Solo and Wooky in the Millennium Falcon.

Pose Editor Enhancements and Extras


We've added a couple new PoseEdit locations: standing cross, pillory hi, pillory low, trestle and now allow full pose Move/Rotate (including relative key edit) in the sequencer. A couple of other tweaks include being able to control the gap of the asshole to get that perfect deep anal money shot.

Move Poses Freely


You've created or downloaded the perfect pose that can keep you amused for hours but you don't necessarily want to be forced to use the sequencer every time you want to play around with it and experience your nasty fantasies in new ways! Well we've introducing the ability to 'move poses' in Freemode so you don't have to become a 'sequencing' expert to experiment and extend the scene in new ways. Record multiple different angles and scenarios for your personal viewing pleasure with no sequencer learning curve. Now you can move a pose in Free Mode just like in the sequencer! Now you can create more exclusive never-been-seen-before scenes and video clip content in free mode in less time than in the sequencer. And to add even a little more to this new posing feature we've included the ability to have the model be able to finger their own anus just like they already can with the vagina/penis/and strap-on!

UI Improvements... I Can See Clearly Now


Every update we try to present a mix of content and technical improvements. This time around were pushing thru a lot of feature and UI tweaks. One of these is a 'movable' SexBrowser window, in fact now all windows are moveable! If you're a sequencer type or interactive story designer you'll be the first to appreciate creating more visual real-state to work your magic and edit scenes to perfection. Push the browser window to the side to make sure you can see your poses will work with titling and dialog effects. Be able to watch results of your efforts without the control dialogs in your way while you tweak and adjust sliders. Set parameters without a browser window that forces you to continuously toggle back and forth between the live scene and the scripting control. Being able to move windows may not sound like a big deal but you'll be surprised how handy this new feature will be if you're an advanced user!

Content Management Improvements


We've been downloading and checking out as much of the content as any other community member and know how hard it is to organize tons of regular or shared content within the game. To move towards improving our in-game content management systems (CMS) we have to make some small steps and the latest is an 'Add-Delete' button for Poses, Toys, Sequences. Now you can manage content a little easier right inside the game vs. having to try and manage 'mod' files in the install directory with Windows File Manager.
We've also modified how regular sexpack updates will be handled moving forward. Now instead of having to go to the 'Members Area' you'll be able to Autoinstall new system updates directly from the main login screen. (takes effect with the next update)
We also increased the possible number of clones to 300 and also reduced the startup loading time for the models.

Props, Accessories, and Make-up


Well if you've read the Update News this far congratulations you'll be one of the few that know were doing some additions to the props, accessories and make-up sections of the customizer. There are going to be more piercing locations: brow right, brow left, and lower lip left. Your models will be able to be outfitted with 2 different lengths of fingernails!
We're also doing a couple of other things like bring back the army helmet, creating some Furies bunny ears without the full mask, allowing clean up to be done with a tongue as tool, and allowing the editing of the length of Toys in the toy editor module. Along with this we're providing the new texture packs on GE for the Halloween package.

Here's the Low-Down on Long Hair and New Hairstyles


More - more - more -more of everything... that's what we love to hear because it reassures us we're on the right track in regards to creating a thriving sex sim environment that people want. That said we wish we could provide MORE of everything in everyone's wish list and all at once but we can't for a number of reasons, especially when it comes to hair. We're adding 1 new styles in this update so check them out, and if your interested read on about the challenges we face in regards to hair.
Hair is one of the biggest technical challenges we face, as creating hairstyles + hair rendering techniques that are both backwards compatible to existing models and can more importantly be rendered on average PC's in 'real-time' is a huge challenge every 3D environment faces. In fact beautiful real-time hair is one of the last challenges super computers and high powered workstation computers are only now beginning to conquer.
Realistic hair that can flow and blow in the wind, react to gravity, (the kind you see in Pixar movies) is pre-rendered offline by lots of machines configured in render farms and then assembled frame by frame by video editing systems usually for promotional cut scenes only. Sorry to say that even for triple AAA titles for PS3, xBox 360 etc, and especially games like ours, that quality at 3D movie quality levels is still realistically a few years away, so were stuck with low poly, bones based polygonal hair for the next while.
Yes we hear you say we don't care just give us more hairstyles. Well we're going to but realistically expect more variations of what we have now vs. any type of revolutionary break thru hair modeling techniques that can be manipulated a 100 different ways. We're working on better hair, and not to be pessimistic sounding, but it's still going to be a while before everyone has the hardware on their desktop to really conquer this at the level we would like and more importantly at the level members expect. If there's a break thru on hair be assured we will be one of the first to try and exploit and incorporate that into our games!

Minor Tweaks & Fixes


  • Set multi screenshot as default on save
  • Fix Double-Penetration P-Loop
  • In the Sequencer text fields you can use variables which are parsed and replaced with dynamic values. You can access the whole person bio with variables
  • World-Sticky Transforms (to fixate elbows,...)